An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few (business) days. If you bought it from the website then the update is available right now.
- Fixed saving individual axis sensitivity, gravity, and deadzone settings. (Thanks Kailan)
- Better handle edge cases when trying to use GetText for invalid inputs. (Thanks Guray)
- Fixed some console warnings in recent versions of Unity.
- No longer support versions of Unity older than 5.6.4.
cInput is a custom input manager for the Unity game engine. It allows you to easily set up and customize your game’s controls at run-time. For more information, take a look at cInput or the listing on the Unity Asset Store.